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BoundingVolumeHierarchy.h File Reference
#include "Ray.h"
#include <Geometry.h>
#include <algorithm>
#include <limits>
#include <memory>
#include <stack>
#include <vector>

Go to the source code of this file.

Classes

class  ttk::BoundingVolumeHierarchy< IT >
 Acceleration structure for native ray tracer. Based on implementation described in Physically Based Rendering: From Theory to Implementation by Matt Pharr, Wenzel Jakob and Greg Humphreys. More...
 
struct  ttk::BoundingVolumeHierarchy< IT >::Node
 
struct  ttk::BoundingVolumeHierarchy< IT >::Triangle
 

Namespaces

namespace  ttk
 The Topology ToolKit.