#include <ttkCinemaDarkroomShader.h>
#include <vtkInformation.h>
#include <vtkDataArray.h>
#include <vtkDataSet.h>
#include <vtkPointData.h>
#include <vtkCamera.h>
#include <vtkOpenGLPolyDataMapper.h>
#include <vtkOpenGLRenderWindow.h>
#include <vtkOpenGLRenderer.h>
#include <vtkPlaneSource.h>
#include <vtkRenderWindow.h>
#include <vtkWindowToImageFilter.h>
#include <vtkFloatArray.h>
#include <vtkUnsignedCharArray.h>
#include <vtkOpenGLTexture.h>
#include <vtkProperty.h>
#include <vtkShaderProperty.h>
#include <vtkTextureObject.h>
#include <vtkFramebufferPass.h>
#include <vtkRenderStepsPass.h>
#include <boost/algorithm/string.hpp>
#include <ttkMacros.h>
#include <ttkUtils.h>
Go to the source code of this file.
◆ vtkStandardNewMacro()