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virtual const char * | GetClassName () |
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virtual int | IsA (const char *type) |
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void | UpdateThreadNumber () |
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void | SetThreadNumber (int threadNumber) |
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void | SetUseAllCores (bool useAllCores) |
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void | SetDebugLevel (int debugLevel) |
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void | SetCompactTriangulationCacheSize (float cacheSize) |
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vtkDataArray * | GetOptionalArray (const bool &enforceArrayIndex, const int &arrayIndex, const std::string &arrayName, vtkDataSet *const inputData, const int &inputPort=0) |
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vtkDataArray * | GetOrderArray (vtkDataSet *const inputData, const int scalarArrayIdx, ttk::Triangulation *triangulation, const bool getGlobalOrder=false, const int orderArrayIdx=0, const bool enforceOrderArrayIdx=false) |
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vtkDataArray * | checkForGlobalAndComputeOrderArray (vtkDataSet *const inputData, vtkDataArray *scalarArray, const int scalarArrayIdx, const bool getGlobalOrder, vtkDataArray *orderArray, ttk::Triangulation *triangulation, const bool enforceOrderArrayIdx) |
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vtkDataArray * | ComputeOrderArray (vtkDataSet *const inputData, vtkDataArray *scalarArray, const int scalarArrayIdx, const bool getGlobalOrder, vtkDataArray *oldOrderArray, ttk::Triangulation *triangulation) |
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ttk::SimplexId * | GetIdentifierArrayPtr (const bool &enforceArrayIndex, const int &arrayIndex, const std::string &arrayName, vtkDataSet *const inputData, std::vector< ttk::SimplexId > &spareStorage, const int inputPort=0, const bool printErr=true) |
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ttk::Triangulation * | GetTriangulation (vtkDataSet *dataSet) |
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int | ProcessRequest (vtkInformation *request, vtkInformationVector **inputVectors, vtkInformationVector *outputVector) override |
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vtkDataSet * | GetOutput () |
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vtkDataSet * | GetOutput (int) |
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void | SetInputData (vtkDataSet *) |
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void | SetInputData (int, vtkDataSet *) |
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void | AddInputData (vtkDataSet *) |
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void | AddInputData (int, vtkDataSet *) |
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template<typename inputType > |
int | checkEmptyMPIInput (inputType *input) |
| This method tests whether the input is a nullptr. If the computation is being done on multiple processes, it is possible that the domain of one process or more is empty, but not others, therefore in that particular case the rest of the filter will not be computed but an error message will not be sent.
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| Debug () |
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| ~Debug () override |
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virtual int | setDebugLevel (const int &debugLevel) |
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int | setWrapper (const Wrapper *wrapper) override |
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int | printMsg (const std::string &msg, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::string > &msgs, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printErr (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printWrn (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const double &memory, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::vector< std::string > > &rows, const debug::Priority &priority=debug::Priority::INFO, const bool hasHeader=true, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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void | setDebugMsgPrefix (const std::string &prefix) |
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| BaseClass () |
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virtual | ~BaseClass ()=default |
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int | getThreadNumber () const |
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virtual int | setThreadNumber (const int threadNumber) |
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| ttkCinemaDarkroomShader () |
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| ~ttkCinemaDarkroomShader () override |
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int | FillInputPortInformation (int port, vtkInformation *info) override |
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int | FillOutputPortInformation (int port, vtkInformation *info) override |
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std::string | PerformReplacements (const std::string &input) |
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int | AddReplacement (const std::string &name, const std::vector< double > &values, const bool &isInt=false) |
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int | CreateFullScreenQuad () |
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int | CreateRenderer () |
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int | InitRenderer (vtkImageData *outputImage) |
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int | AddTexture (vtkImageData *image, int arrayIdx, int textureIdx) |
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virtual std::string | GetVertexShaderCode () |
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virtual std::string | GetFragmentShaderCode () |
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virtual int | Render (vtkImageData *image, const std::string &name) |
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| ttkAlgorithm () |
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| ~ttkAlgorithm () override |
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void | MPIGhostPipelinePreconditioning (vtkDataSet *input) |
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void | MPIPipelinePreconditioning (vtkDataSet *input, std::vector< int > &neighbors, std::map< int, int > &neighToId, ttk::Triangulation *triangulation=nullptr) |
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bool | checkGlobalIdValidity (ttk::LongSimplexId *globalIds, ttk::SimplexId simplexNumber, unsigned char *ghost, int *rankArray) |
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int | GenerateGlobalIds (vtkDataSet *input, std::unordered_map< ttk::SimplexId, ttk::SimplexId > &vertGtoL, std::vector< int > &neighborRanks, std::map< int, int > &neighborsToId) |
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void | MPITriangulationPreconditioning (ttk::Triangulation *triangulation, vtkDataSet *input) |
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virtual int | RequestDataObject (vtkInformation *request, vtkInformationVector **inputVectors, vtkInformationVector *outputVector) |
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virtual int | RequestInformation (vtkInformation *ttkNotUsed(request), vtkInformationVector **ttkNotUsed(inputVectors), vtkInformationVector *ttkNotUsed(outputVector)) |
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virtual int | RequestUpdateTime (vtkInformation *ttkNotUsed(request), vtkInformationVector **ttkNotUsed(inputVectors), vtkInformationVector *ttkNotUsed(outputVector)) |
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virtual int | RequestUpdateTimeDependentInformation (vtkInformation *ttkNotUsed(request), vtkInformationVector **ttkNotUsed(inputVectors), vtkInformationVector *ttkNotUsed(outputVector)) |
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virtual int | RequestUpdateExtent (vtkInformation *ttkNotUsed(request), vtkInformationVector **ttkNotUsed(inputVectors), vtkInformationVector *ttkNotUsed(outputVector)) |
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virtual int | RequestDataNotGenerated (vtkInformation *ttkNotUsed(request), vtkInformationVector **ttkNotUsed(inputVectors), vtkInformationVector *ttkNotUsed(outputVector)) |
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virtual int | RequestData (vtkInformation *ttkNotUsed(request), vtkInformationVector **ttkNotUsed(inputVectors), vtkInformationVector *ttkNotUsed(outputVector)) |
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int | FillInputPortInformation (int ttkNotUsed(port), vtkInformation *ttkNotUsed(info)) override |
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int | FillOutputPortInformation (int ttkNotUsed(port), vtkInformation *ttkNotUsed(info)) override |
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int | printMsgInternal (const std::string &msg, const std::string &right, const std::string &filler, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsgInternal (const std::string &msg, const debug::Priority &priority, const debug::LineMode &lineMode, std::ostream &stream=std::cout) const |
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int | welcomeMsg (std::ostream &stream) |
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Base Class for all CinemaDarkroom Shaders.
- Author
- Jonas Lukasczyk jl@jl.nosp@m.uk.d.nosp@m.e
- Date
- 01.11.2020
- Parameters
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Input | vtkImageData. |
Output | vtkImageData. |
This class provides all utility functions to create and use an OpenGL render context. The core concept of this class is to make a shallow copy of its vtkImageData input, and then add a point data array to the output that corresponds to a render pass. This class provides various abstract concepts to configure this render pass in the RequestData method:
1) Subclasses can override the GetVertexShaderCode and the GetFragmentShaderCode methods to provide their own shaders. By default, the vertex shader renders a fullscreen quad, and the fragment shader simply produces a red color.
2) Instead of actually passing shader uniforms, this class uses string replacements to feed shader parameters into a render pass. One can add a replacement with the AddReplacement method, where type conversion to GLSL is done automatically.
3) Point data arrays of the input can be passed into a render pass as data textures via the AddTexture method.
Related Publication: "Cinema Darkroom: A Deferred Rendering Framework for Large-Scale Datasets". J. Lukasczyk, C. Garth, M. Larsen, W. Engelke, I. Hotz, D. Rogers, J. Ahrens, and R. Maciejewski. IEEE 10th Symposium on Large Data Analysis and Visualization (LDAV), 2020.
- See also
- ttkAlgorithm
Definition at line 53 of file ttkCinemaDarkroomShader.h.