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core
vtk
ttkCinemaImaging
ttkCinemaImagingNative.h
Go to the documentation of this file.
1
#pragma once
2
3
#include <
CinemaImagingNative.h
>
4
5
class
vtkMultiBlockDataSet;
6
class
vtkPointSet;
7
8
namespace
ttk
{
9
class
ttkCinemaImagingNative
:
public
CinemaImagingNative
{
10
public
:
11
ttkCinemaImagingNative
();
12
~ttkCinemaImagingNative
()
override
;
13
14
int
RenderVTKObject
(vtkMultiBlockDataSet *outputImages,
15
16
vtkPointSet *inputObject,
17
vtkPointSet *inputGrid)
const
;
18
};
9
class
ttkCinemaImagingNative
:
public
CinemaImagingNative
{
…
};
19
};
// namespace ttk
CinemaImagingNative.h
ttk::CinemaImagingNative
Native renderer that uses a bounding volume hierarchy for accelerated raycasting.
Definition
CinemaImagingNative.h:17
ttk::ttkCinemaImagingNative
Definition
ttkCinemaImagingNative.h:9
ttk::ttkCinemaImagingNative::ttkCinemaImagingNative
ttkCinemaImagingNative()
Definition
ttkCinemaImagingNative.cpp:18
ttk::ttkCinemaImagingNative::~ttkCinemaImagingNative
~ttkCinemaImagingNative() override
ttk::ttkCinemaImagingNative::RenderVTKObject
int RenderVTKObject(vtkMultiBlockDataSet *outputImages, vtkPointSet *inputObject, vtkPointSet *inputGrid) const
Definition
ttkCinemaImagingNative.cpp:24
ttk
The Topology ToolKit.
Definition
AbstractTriangulation.h:51
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1.9.8