Data structure for a ray.
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#include <Ray.h>
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| Ray (float *direction, float *origin) |
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Data structure for a ray.
- Authors
- Rosty Hnatyshyn rosty.nosp@m.slav.nosp@m..hnat.nosp@m.yshy.nosp@m.n@gma.nosp@m.il.c.nosp@m.om
- Date
- 10.11.2020
Definition at line 11 of file Ray.h.
◆ Ray()
ttk::Ray::Ray |
( |
float * |
direction, |
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float * |
origin |
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) |
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inline |
Definition at line 13 of file Ray.h.
◆ distance
Definition at line 22 of file Ray.h.
◆ m_direction
float* ttk::Ray::m_direction |
Definition at line 20 of file Ray.h.
◆ m_origin
float* ttk::Ray::m_origin |
Definition at line 21 of file Ray.h.
Definition at line 23 of file Ray.h.
Definition at line 24 of file Ray.h.
The documentation for this class was generated from the following file:
- /home/julien/Pro/git/github/ttk-tierny/core/base/boundingVolumeHierarchy/Ray.h