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| Debug () |
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| ~Debug () override |
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virtual int | setDebugLevel (const int &debugLevel) |
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int | setWrapper (const Wrapper *wrapper) override |
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int | printMsg (const std::string &msg, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::string > &msgs, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printErr (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printWrn (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const double &memory, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::vector< std::string > > &rows, const debug::Priority &priority=debug::Priority::INFO, const bool hasHeader=true, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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void | setDebugMsgPrefix (const std::string &prefix) |
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| BaseClass () |
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virtual | ~BaseClass ()=default |
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int | getThreadNumber () const |
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virtual int | setThreadNumber (const int threadNumber) |
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Minimalist debugging class.
- Author
- Julien Tierny julie.nosp@m.n.ti.nosp@m.erny@.nosp@m.lip6.nosp@m..fr
- Date
- February 2011.
Debug provides a few mechanisms to handle debugging messages at a global and local scope, time and memory measurements, etc. Each ttk class should inheritate from it.
Definition at line 88 of file Debug.h.
int Debug::setWrapper |
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const Wrapper * |
wrapper | ) |
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overridevirtual |
Specify a pointer to a calling object that wraps the current class deriving from ttk::BaseClass.
This function is useful to pass the execution context (debug level, number of threads, etc.) from a wrapper to a base object.
- Parameters
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wrapper | Pointer to the wrapping object. |
- Returns
- Returns 0 upon success, negative values otherwise.
Reimplemented from ttk::BaseClass.
Reimplemented in ttk::Triangulation.
Definition at line 155 of file Debug.cpp.