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void | appendRegularNode (const int &nodeId) |
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void | appendBarycenter (const std::vector< double > &barycenter) |
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void | appendSample (const std::vector< int > &sample) |
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int | getNumberOfRegularNodes () const |
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int | getNumberOfBarycenters () const |
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int | getNumberOfSamples () const |
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int | getRegularNodeId (const int &arcNodeId) const |
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void | getBarycenter (const int &id, std::vector< double > &barycenter) const |
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void | getBarycenter (const int &id, double barycenter[3]) const |
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void | getSample (const int &id, std::vector< int > &sample) const |
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void | clearBarycenters () |
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void | clearSamples () |
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void | clearRegularNodes () |
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bool | isPruned () const |
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void | smooth (const std::vector< Node > &nodeList, const std::vector< std::vector< double > > *vertexPositions, bool order=true) |
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void | sortRegularNodes (const std::vector< double > *vertexScalars, const std::vector< int > *vertexOffsets, const std::vector< Node > *nodeList, bool order=true) |
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int | getDownNodeId () const |
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int | getUpNodeId () const |
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void | setDownNodeId (const int &downNodeId) |
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void | setUpNodeId (const int &upNodeId) |
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| Debug () |
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| ~Debug () override |
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virtual int | setDebugLevel (const int &debugLevel) |
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int | setWrapper (const Wrapper *wrapper) override |
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int | printMsg (const std::string &msg, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::string > &msgs, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printErr (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printWrn (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const double &memory, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::vector< std::string > > &rows, const debug::Priority &priority=debug::Priority::INFO, const bool hasHeader=true, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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void | setDebugMsgPrefix (const std::string &prefix) |
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| BaseClass () |
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virtual | ~BaseClass ()=default |
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int | getThreadNumber () const |
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virtual int | setThreadNumber (const int threadNumber) |
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Definition at line 54 of file ContourTree.h.