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| Mesh (triangulationType *tri) |
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| Mesh ()=default |
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void | setTriangulation (triangulationType *tri) |
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triangulationType * | getTriangulation () |
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void | alloc () override |
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void | init () override |
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void | preprocess () |
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SimplexId | getDimensionality () const |
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idVertex | getNumberOfVertices () const |
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idEdge | getNumberOfEdges () const |
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idCell | getNumberOfTriangles () const |
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idCell | getNumberOfCells () const |
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idVertex | getVertexNeighborNumber (const idVertex v) const |
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void | getVertexNeighbor (const idVertex v, const idVertex local_v, idVertex &res) |
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idEdge | getVertexEdgeNumber (const idEdge e) const |
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void | getVertexEdge (const idVertex v, const idEdge local_e, idEdge &res) const |
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idCell | getVertexTriangleNumber (const idVertex v) const |
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void | getVertexTriangle (const idVertex v, const idCell local_c, idCell &res) const |
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void | getEdgeVertex (const idEdge e, const char local_id, idVertex &res) const |
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idCell | getEdgeTriangleNumber (const idEdge e) const |
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void | getEdgeTriangle (const idEdge e, const idCell local_t, idCell &res) const |
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idEdge | getTriangleEdgeNumber (const idCell t) const |
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void | getTriangleEdge (const idCell t, const char local_id, idEdge &res) const |
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void | preSortEdges (const VertCompFN &lowerThan) |
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void | preSortTriangles (const VertCompFN &lowerThan) |
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orderedEdge | getOrderedEdge (const idEdge e, const bool increasingOrder) const |
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void | getOrderedEdge (const idEdge e, const bool increasingOrder, orderedEdge &oEdge) const |
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orderedTriangle | getOrderedTriangle (const idCell t, const bool increasingOrder) const |
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void | getOrderedTriangle (const idCell t, const bool increasingOrder, orderedTriangle &oTri) const |
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bool | compareEdges (const idEdge e0, const idEdge e1, const VertCompFN &lowerThan) const |
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bool | compareLinks (const linkEdge &l0, const linkEdge &l1, const VertCompFN &lowerTan) const |
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std::string | printEdges () const |
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std::string | printEdge (const idEdge e) const |
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void | setNumberOfElmt (const idVertex nbVerts) |
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template<typename type > |
void | fillVector (std::vector< type > &vect, const type &elmt) |
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| Debug () |
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| ~Debug () override |
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virtual int | setDebugLevel (const int &debugLevel) |
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int | setWrapper (const Wrapper *wrapper) override |
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int | printMsg (const std::string &msg, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::string > &msgs, const debug::Priority &priority=debug::Priority::INFO, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printErr (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printWrn (const std::string &msg, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cerr) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const double &memory, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const double &time, const int &threads, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::PERFORMANCE, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const double &progress, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::vector< std::vector< std::string > > &rows, const debug::Priority &priority=debug::Priority::INFO, const bool hasHeader=true, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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int | printMsg (const debug::Separator &separator, const debug::Priority &priority, const debug::LineMode &lineMode=debug::LineMode::NEW, std::ostream &stream=std::cout) const |
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int | printMsg (const std::string &msg, const debug::Separator &separator, const debug::LineMode &lineMode=debug::LineMode::NEW, const debug::Priority &priority=debug::Priority::INFO, std::ostream &stream=std::cout) const |
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void | setDebugMsgPrefix (const std::string &prefix) |
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| BaseClass () |
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virtual | ~BaseClass ()=default |
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int | getThreadNumber () const |
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virtual int | setThreadNumber (const int threadNumber) |
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template<typename triangulationType>
class ttk::ftr::Mesh< triangulationType >
TTK FTRGraph mesh related operations.
- Author
- Gueunet Charles charl.nosp@m.es.g.nosp@m.ueune.nosp@m.t+tt.nosp@m.k@gma.nosp@m.il.c.nosp@m.om
- Date
- 2018-01-25
This class manage mesh request and is based on Triangulation. It add the ability to pre-sort some requests.
- See also
- ttk::FTRGraph
Definition at line 61 of file Mesh.h.